# If enabled, shows an overlay on the HUD to help with cutting board slicing and combining recipes.
# Note: This is an experimental feature.
# Valid values: true, false
showCuttingBoardHelper = false
# The maximum distance that electricity nodes and connections can be seen by the camera.
# Valid range: 1 to 128 (inclusive)
electricityViewDistance = 48
# If enabled, displays a toast notification when another player rings one of your doorbells.
# Valid values: true, false
doorbellNotification = true

# Experimental options
[experimental]
	# This config option is only if you have a shaders mod install, like Iris or Optifine.
	# If enabled, this will fix an issue where if an entity with the glow effect is in view
	# that it prevents electricity links and nodes from rendering. It may not fix 100% for
	# every shader pack.
	# WARNING: This will break the entity glow effect, this may or may not be a problem for you.
	# Valid values: true, false
	electricityShadersFix = false

