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https://github.com/MoonlitJolteon/crasher-sidescroller.git
synced 2025-11-02 21:25:03 +00:00
Changed movement to scroll level instead of player, test level now loops. Player also now has weight based inertia
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@ -1,4 +1,4 @@
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[gd_scene load_steps=36 format=3 uid="uid://4qv7ygwuks70"]
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[gd_scene load_steps=37 format=3 uid="uid://4qv7ygwuks70"]
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[ext_resource type="Texture2D" uid="uid://ce5lrej8gpo3i" path="res://Art/Character/Idle/Idle-Sheet.png" id="1_caaw0"]
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[ext_resource type="Script" path="res://Characters/player.gd" id="1_mhe8q"]
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@ -223,6 +223,9 @@ animations = [{
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radius = 8.0
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height = 44.0
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[sub_resource type="LabelSettings" id="LabelSettings_av1l4"]
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font_size = 10
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[node name="Player" type="CharacterBody2D"]
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script = ExtResource("1_mhe8q")
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@ -237,4 +240,12 @@ offset = Vector2(-32, -40)
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position = Vector2(0, 2)
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shape = SubResource("CapsuleShape2D_4mr7i")
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[node name="WeightLabel" type="Label" parent="."]
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offset_left = -40.0
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offset_top = -41.0
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offset_right = 27.0
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offset_bottom = -27.0
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text = "Weight: "
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label_settings = SubResource("LabelSettings_av1l4")
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[connection signal="animation_finished" from="AnimatedSprite2D" to="." method="_on_animated_sprite_2d_animation_finished"]
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