entirely rework event handling take 4

This commit is contained in:
2025-12-29 01:26:16 -05:00
parent c5413a378b
commit a6fa42e924
2 changed files with 15 additions and 10 deletions

View File

@ -40,7 +40,7 @@ end
function handlers.handleDefaultClick(eventType, side, x, y)
-- Default handler that returns click coordinates
-- This has the lowest priority, so other handlers can intercept first
return {x = x, y = y}
return { x = x, y = y }
end
---------------------------------------------
@ -110,6 +110,9 @@ function handlers.handlePasswordInput()
-- Unregister the password handler
events.clearHandlers("monitor_touch")
-- Re-register connection handlers after password entry completes
handlers.setupConnectionHandlers()
-- Send password attempt
utils.sendPasswordAttempt(password)
@ -190,12 +193,13 @@ end
function handlers.setupConnectionHandlers()
-- Clear any existing handlers
events.clearHandlers()
-- Register all handlers with their priorities
events.registerHandler("monitor_touch", handlers.handleDisconnectButton, events.PRIORITY.DISCONNECT_BUTTON)
events.registerHandler("monitor_touch", handlers.handleDefaultClick, events.PRIORITY.DEFAULT) -- Lowest priority - returns coordinates
events.registerHandler("monitor_touch", handlers.handleDefaultClick, events.PRIORITY.DEFAULT) -- Lowest priority - returns coordinates
events.registerHandler("stargate_incoming_wormhole", handlers.handleActivation, events.PRIORITY.ACTIVATION)
events.registerHandler("stargate_reconstructing_entity", handlers.handleEntityRead, events.PRIORITY.ENTITY_READ)
events.registerHandler("stargate_disconnected", handlers.handleDisconnect, events.PRIORITY.DISCONNECT_CHECK)
events.registerHandler("stargate_message_received", handlers.handleMessage, events.PRIORITY.MESSAGE)
endreturn handlers
end
return handlers

View File

@ -85,7 +85,6 @@ end
local function GetClick()
mon.setTextScale(1)
handlers.setupConnectionHandlers()
local result, eventType, eventData = events.pullEvent("monitor_touch")
-- eventData is {eventType, side, x, y}
@ -100,14 +99,12 @@ local function GetClick()
end
local function GetActivation()
handlers.setupConnectionHandlers()
local result = events.pullEvent("stargate_incoming_wormhole")
return 1
end
local function ParaDisconnect()
-- Now handled by event system with priority
handlers.setupConnectionHandlers()
while true do
local result = events.pullEvent("monitor_touch")
if result == "disconnect" then
@ -118,13 +115,11 @@ end
local function EntityRead()
sleep(0.1)
handlers.setupConnectionHandlers()
local result = events.pullEvent("stargate_reconstructing_entity")
return 1
end
local function DisconnectCheck()
handlers.setupConnectionHandlers()
local result = events.pullEvent("stargate_disconnected")
return 2
end
@ -135,7 +130,6 @@ local function Paratimeout()
end
local function GetMessage()
handlers.setupConnectionHandlers()
local result = events.pullEvent("stargate_message_received")
return 1
end
@ -252,6 +246,9 @@ end
local function handleIncomingWormhole()
local state = getState()
-- Setup event handlers for this connection
handlers.setupConnectionHandlers()
mon.setBackgroundColor(colors.black)
mon.clear()
mon.setBackgroundColor(colors.red)
@ -498,6 +495,10 @@ end
local function handleOutgoingDial()
local state = getState()
-- Setup event handlers for this connection
handlers.setupConnectionHandlers()
totalstate = true
local PDO = 0
PDO = parallel.waitForAny(selectCategory, Paratimeout)